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August 22 2012

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Doodling in Math Class: "Anti-parabola propoganda, plus musing on math class, cardioids, connect the dots, envelopes of lines, even a bit of origami." (via Boka)

I can't recommend her entire YouTube channel too much. Watch it.
Reposted bycygenb0ck cygenb0ck

June 28 2012

9 year old Caine spent his summer building an elaborate cardboard arcade inside his dad’s used auto parts store, and invited the world to play (via Michael)
Reposted byred667viiruswonkomesideepthoughtlotterlebenIntemonimichfretkalakim
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you are awesome!
Reposted bysirthomasbolton sirthomasbolton

March 27 2012

I’ll always look at [a] project and judge it by its potential. I’m foolish in the same way we all are with the things we make: I’ll continually chase my tail and believe that the thing I’m producing can be better. I’ll never let it go, because all it ever needs is just one more thing. And then again, then that, again, forever.

But this is a prideful indulgence. It assumes that I am the way these ideas are made better, and discounts that ideas go further when others carry them. Things only endure if they are given space, so these ideas must be set free.
Frank Chimero

July 02 2011

Every time we sit down to write, draw, design, paint, dance, we do so because we believe there will be a tomorrow. Every movement and each creation says, “The world is not done yet.” To make is to be optimistic. We get to make tomorrow for ourselves and one another. We create to ease pain, to increase pleasure, and to get happy, believing that the goodness can be sustained. If we can do this for ourselves, we are lucky. When we are able to do so for others, we are tending towards glory.
Frank Chimero
Reposted byfinstolikidmaestra-ruinanteozelbot02mydafsoup-01leyrerInspirationpoolmistresstinbox

November 07 2010

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Steven Johnson: What kind of environment fosters the development of good ideas?
Reposted bybohemianbarbiepourlhonneur

May 04 2008

To create is a human need. To create often is a human achievement and difficult. To create high quality things often harder still. The hardest? To create high quality things often without resorting to pretension, obscurity or arrogance.
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