I seem to be a verb - posts tagged 'gaming' http://soup.c3o.org/ I seem to be a verb - posts tagged 'gaming' - posts tagged 'gaming' http://soup.c3o.org/ http://e.asset.soup.io/asset/0005/0254_0d41.png 128 128 Tumblelog by Christopher Clay, founder of Soup.io . hello@c3o.org / Twitter: c3o wonder / marvel / learn motivate / laugh Timeless posts Why I tumblelog A ShouldDo list Freiräume in Wien Was ist los in Wien? My favorite posts  (outdated) Output so far Heftling (2012?) Luminous Flux  (2012–) ♥ Mixtapes (2011) 27  (2010) ♥ Team Armin Soyka (2010) 26 (2009) ♥ Startupwiki (2009–) LIF (2008) Soup  (2007–) ♥ Netznetz (2007–2008) Metalab (2006–) ♥ CanvasPaint (2006) Design portfolio (2005) Textcounter.org (2003) PS: If I write about events, that's cause I'm inviting you to come along. Get in touch! Teppei Okada playing Super Mario Bros. {"tags":["marvel","laugh","gaming"],"type":"video","source":"http://www.youtube.com/watch?v=vjcFQquHipE","body":"Teppei Okada playing Super Mario Bros.","embedcode_or_url":"http://www.youtube.com/watch?v=vjcFQquHipE"} <p>[Reposted from <span class="user_container user249007" ><a class="" href="http://gameprocrastination.soup.io/post/61383596/Classing-Up-Super-Mario-Bros--Soundtrack"><span class="name">gameprocrastination</span></a></span> via <span class="user_container user81" ><a class="" href="http://soup.fin.io/post/61450998/Classing-Up-Super-Mario-Bros--Soundtrack"><span class="name">fin</span></a></span>]</p><object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/vjcFQquHipE" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/vjcFQquHipE" wmode="transparent" type="application/x-shockwave-flash" height="350" width="425" /></object>Teppei Okada playing Super Mario Bros.Fri, 18 Jun 2010 16:20:15 GMThttp://soup.c3o.org/post/61493635/Teppei-Okada-playing-Super-Mario-Brosurn:www-soup-io:1:61493635videomarvellaughgaming You might have seen this video of an epic Sim City 3000 creation... but this ... {"tags":["wonder","gaming","urban","society"],"type":"video","source":null,"body":"You might have seen this video of an epic Sim City 3000 creation... but this \u003Ca href=\"http://www.viceland.com/blogs/uk-games/2010/05/10/the-totalitarian-buddhist-who-beat-sim-city/\"\u003Einterview with the creator\u003C/a\u003E has some additonal gems:\u003Cdiv\u003E\u003Ci\u003E\"There are a lot of problems in the city hidden under the illusion of order and greatness ... The ironic thing about it is the sims in Magnasanti tolerate it. They don\u2019t rebel or cause revolutions and social chaos. No one considers challenging the system by physical means ... They have all been successfully dumbed down, sickened with poor health, enslaved and mind-controlled just enough to keep this system going for thousands of years. 50,000 years to be exact. They are all imprisoned in space and time.\"\u003C/i\u003E\u003C/div\u003E","embedcode_or_url":"\u003Cobject data=\"http://www.youtube.com/v/9ezZgAl6aN8\u0026amp;hl=en_US\u0026amp;fs=1\u0026amp;rel=0\" type=\"application/x-shockwave-flash\" height=\"385\" width=\"480\"\u003E\u003Cparam name=\"allowFullScreen\" value=\"true\" /\u003E\u003Cparam name=\"allowscriptaccess\" value=\"always\" /\u003E\u003Cparam name=\"src\" value=\"http://www.youtube.com/v/9ezZgAl6aN8\u0026amp;hl=en_US\u0026amp;fs=1\u0026amp;rel=0\" /\u003E\u003Cparam name=\"allowfullscreen\" value=\"true\" /\u003E\u003C/object\u003E"} <object data="http://www.youtube.com/v/9ezZgAl6aN8&amp;hl=en_US&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" height="385" width="480"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/9ezZgAl6aN8&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /></object>You might have seen this video of an epic Sim City 3000 creation... but this <a href="http://www.viceland.com/blogs/uk-games/2010/05/10/the-totalitarian-buddhist-who-beat-sim-city/">interview with the creator</a> has some additonal gems:<div><i>"There are a lot of problems in the city hidden under the illusion of order and greatness ... The ironic thing about it is the sims in Magnasanti tolerate it. They don’t rebel or cause revolutions and social chaos. No one considers challenging the system by physical means ... They have all been successfully dumbed down, sickened with poor health, enslaved and mind-controlled just enough to keep this system going for thousands of years. 50,000 years to be exact. They are all imprisoned in space and time."</i></div>Mon, 17 May 2010 00:20:07 GMThttp://soup.c3o.org/post/56512899/You-might-have-seen-this-video-ofurn:www-soup-io:1:56512899videowondergamingurbansociety Evolution of Evony video game ads, or: How to improve your clickthrough rates... {"tags":["laugh","advertising","gaming"],"type":"image","source":"http://contexts.org/socimages/2009/07/14/evolution-of-evony-video-game-ads/","body":"\u003Ca href=\"http://contexts.org/socimages/2009/07/14/evolution-of-evony-video-game-ads/\"\u003E\u003Cb\u003EEvolution of Evony video game ads\u003C/b\u003E\u003C/a\u003E, or: How to improve your clickthrough rates. Click to see the whole timeline, it's hilarious.","url":"http://a.asset.soup.io/asset/0721/2474_55db.jpeg"} <p><a href="http://contexts.org/socimages/2009/07/14/evolution-of-evony-video-game-ads/"><img alt="2474_55db_400" height="182" src="http://a.asset.soup.io/asset/0721/2474_55db_400.jpeg" width="400" /></a></p> <p><a href="http://contexts.org/socimages/2009/07/14/evolution-of-evony-video-game-ads/"><b>Evolution of Evony video game ads</b></a>, or: How to improve your clickthrough rates. Click to see the whole timeline, it's hilarious.</p>Sat, 06 Mar 2010 21:34:42 GMThttp://soup.c3o.org/post/47555010/Evolution-of-Evony-video-game-ads-orurn:www-soup-io:1:47555010imagelaughadvertisinggaming Jesse Schell’s mindblowing talk on the future of games (DICE 2010) (via fox@f... {"tags":["wonder","gamedesign","gaming","bestposts"],"type":"video","source":null,"body":"Jesse Schell\u2019s mindblowing talk on the future of games (DICE 2010)\u00a0(\u003Ca href=\"http://fury.com/2010/02/jesse-shells-mindblowing-talk-on-the-future-of-games-dice-2010/\"\u003Evia fox@fury\u003C/a\u003E)","embedcode_or_url":"\u003Cobject height=\"418\" width=\"480\"\u003E\u003Cparam name=\"movie\" value=\"http://g4tv.com/lv3/44277\" /\u003E\u003Cparam name=\"allowScriptAccess\" value=\"always\" /\u003E\u003Cparam name=\"allowFullScreen\" value=\"true\" /\u003E\u003Cembed name=\"VideoPlayer\" src=\"http://g4tv.com/lv3/44277\" allowfullscreen=\"true\" type=\"application/x-shockwave-flash\" allowscriptaccess=\"always\" height=\"382\" width=\"480\" /\u003E\u003C/object\u003E"} <object height="418" width="480"><param name="movie" value="http://g4tv.com/lv3/44277" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed name="VideoPlayer" src="http://g4tv.com/lv3/44277" allowfullscreen="true" type="application/x-shockwave-flash" allowscriptaccess="always" height="382" width="480" /></object>Jesse Schell’s mindblowing talk on the future of games (DICE 2010) (<a href="http://fury.com/2010/02/jesse-shells-mindblowing-talk-on-the-future-of-games-dice-2010/">via fox@fury</a>)<p>[Reposted from <span class="user_container user34022" ><a class="" href="http://soup.nuclearsquid.com/post/46004344/Jesse-Schell-s-mindblowing-talk-on-the"><span class="name">cypher</span></a></span>]</p>Tue, 23 Feb 2010 11:30:03 GMThttp://soup.c3o.org/post/46083353/Jesse-Schell-s-mindblowing-talk-on-theurn:www-soup-io:1:46083353videowondergamedesigngamingbestposts Avant Game: Super Better – or how to turn recovery into a multi-player experience {"tags":["wonder","gaming"],"type":"link","title":"Avant Game: Super Better \u2013 or how to turn recovery into a multi-player experience","source":"http://blog.avantgame.com/2009/09/super-better-or-how-to-turn-recovery.html","body":"ARG developer Jane McGonigal (\u003Cem\u003EI love bees\u003C/em\u003E) turns her injury recovery into a game. \"Because it\u2019s easier to ask someone to play a game than it is to ask for help\"."} <p>ARG developer Jane McGonigal (<em>I love bees</em>) turns her injury recovery into a game. "Because it’s easier to ask someone to play a game than it is to ask for help".</p> <p><a href="http://blog.avantgame.com/2009/09/super-better-or-how-to-turn-recovery.html">http://blog.avantgame.com/2009/09/super-better-or-how-to-turn-recovery.html</a></p>Wed, 30 Sep 2009 02:03:21 GMThttp://soup.c3o.org/post/30039677/Avant-Game-Super-Better-or-how-tourn:www-soup-io:1:30039677linkwondergaming Kodu is an upcoming programming learning game by Microsoft Research. Video de... {"tags":["wonder","gaming","education"],"type":"image","source":"http://research.microsoft.com/en-us/projects/kodu/","body":"\u003Ca href=\"http://research.microsoft.com/en-us/projects/kodu/\"\u003EKodu\u003C/a\u003E is an upcoming programming learning game by Microsoft Research. \u003Ca href=\"http://xbox360.ign.com/dor/objects/14310459/kodu/videos/ces2009sync_kodu_dem_010909.html\"\u003EVideo demo here\u003C/a\u003E","url":"http://5.asset.soup.io/asset/0440/6149_e20a.jpeg"} <p><a href="http://research.microsoft.com/en-us/projects/kodu/"><img alt="6149_e20a_400" height="222" src="http://5.asset.soup.io/asset/0440/6149_e20a_400.jpeg" width="400" /></a></p> <p><a href="http://research.microsoft.com/en-us/projects/kodu/">Kodu</a> is an upcoming programming learning game by Microsoft Research. <a href="http://xbox360.ign.com/dor/objects/14310459/kodu/videos/ces2009sync_kodu_dem_010909.html">Video demo here</a></p>Thu, 27 Aug 2009 22:20:05 GMThttp://soup.c3o.org/post/26658026/Kodu-is-an-upcoming-programming-learning-gameurn:www-soup-io:1:26658026imagewondergamingeducation Gameplay demo of Love: Everything you see is apparently procedurally generate... {"tags":["marvel","gaming"],"type":"video","source":null,"body":"Gameplay demo of \u003Ca href=\"http://www.quelsolaar.com/love/index.html\"\u003E\u003Cstrong\u003ELove\u003C/strong\u003E\u003C/a\u003E: Everything you see is apparently procedurally generated. (I've set it to jump ahead a few minutes past basic manipulation of the world to where it gets really interesting.)","embedcode_or_url":"\u003Cobject height=\"340\" width=\"560\"\u003E\u003Cparam name=\"movie\" value=\"http://www.youtube.com/v/Y-A8xvFKaRA\u0026amp;hl=en\u0026amp;fs=1\u0026amp;start=424\" /\u003E\u003Cparam name=\"allowFullScreen\" value=\"true\" /\u003E\u003Cparam name=\"allowscriptaccess\" value=\"always\" /\u003E\u003Cembed src=\"http://www.youtube.com/v/Y-A8xvFKaRA\u0026amp;hl=en\u0026amp;fs=1\u0026amp;start=424\" allowfullscreen=\"true\" type=\"application/x-shockwave-flash\" allowscriptaccess=\"always\" height=\"340\" width=\"560\" /\u003E\u003C/object\u003E"} <object height="340" width="560"><param name="movie" value="http://www.youtube.com/v/Y-A8xvFKaRA&amp;hl=en&amp;fs=1&amp;start=424" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/Y-A8xvFKaRA&amp;hl=en&amp;fs=1&amp;start=424" allowfullscreen="true" type="application/x-shockwave-flash" allowscriptaccess="always" height="340" width="560" /></object>Gameplay demo of <a href="http://www.quelsolaar.com/love/index.html"><strong>Love</strong></a>: Everything you see is apparently procedurally generated. (I've set it to jump ahead a few minutes past basic manipulation of the world to where it gets really interesting.)Wed, 13 May 2009 09:53:07 GMThttp://soup.c3o.org/post/19091550/Gameplay-demo-of-Love-Everything-you-seeurn:www-soup-io:1:19091550videomarvelgaming Train is a serious board game by Brenda Brathwaite, specifically designed to ... {"tags":["marvel","gaming","bestposts"],"type":"image","source":"http://playthisthing.com/train","body":"\u003Ca href=\"http://playthisthing.com/train\"\u003E\u003Cstrong\u003ETrain\u003C/strong\u003E\u003C/a\u003E is a serious board game by \u003Ca href=\"http://bbrathwaite.wordpress.com/\"\u003EBrenda Brathwaite\u003C/a\u003E, specifically designed to not be replayable, that can \u003Ca href=\"http://bbrathwaite.wordpress.com/2009/05/01/my-non-digital-games-tears/\"\u003Emake people cry\u003C/a\u003E. \u003Ca href=\"http://playthisthing.com/train\"\u003EClick through\u003C/a\u003E and you'll understand why. \u003Cdiv\u003Ebestposts\u003C/div\u003E","url":"http://d.asset.soup.io/asset/0314/3037_8c13.jpeg"} <p>[Reposted from <span class="user_container user45423" ><a class="" href="http://snej.soup.io/post/19046840/Train-is-not-your-standard-board-game"><span class="name">snej</span></a></span>]</p><p><a href="http://playthisthing.com/train"><img alt="3037_8c13_400" height="228" src="http://d.asset.soup.io/asset/0314/3037_8c13_400.jpeg" width="400" /></a></p> <p><a href="http://playthisthing.com/train"><strong>Train</strong></a> is a serious board game by <a href="http://bbrathwaite.wordpress.com/">Brenda Brathwaite</a>, specifically designed to not be replayable, that can <a href="http://bbrathwaite.wordpress.com/2009/05/01/my-non-digital-games-tears/">make people cry</a>. <a href="http://playthisthing.com/train">Click through</a> and you'll understand why. <div>bestposts</div></p>Wed, 13 May 2009 00:14:09 GMThttp://soup.c3o.org/post/19064215/Train-is-a-serious-board-game-byurn:www-soup-io:1:19064215imagemarvelgamingbestposts Experimental Game: Shadow Physics. OMFG Awesome. {"tags":["marvel","gaming"],"type":"video","source":"http://www.youtube.com/watch?v=Bb5DjyoDObA\u0026eurl=http%3A%2F%2Foffworld%2Ecom%2F\u0026feature=player_embedded","body":"Experimental Game: Shadow Physics. OMFG Awesome.","embedcode_or_url":"http://www.youtube.com/watch?v=Bb5DjyoDObA\u0026eurl=http%3A%2F%2Foffworld%2Ecom%2F\u0026feature=player_embedded"} <object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/Bb5DjyoDObA" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/Bb5DjyoDObA" wmode="transparent" type="application/x-shockwave-flash" height="350" width="425" /></object>Experimental Game: Shadow Physics. OMFG Awesome.<p>[Reposted from <span class="user_container user8" ><a class="" href="http://mublag.boinkor.net/post/18051878/Experimental-Game-Shadow-Physics-OMFG-Awesome"><span class="name">antifuchs</span></a></span>]</p>Tue, 28 Apr 2009 01:35:41 GMThttp://soup.c3o.org/post/18061410/Experimental-Game-Shadow-Physics-OMFG-Awesomeurn:www-soup-io:1:18061410videomarvelgaming The other day @sushimako, @mau and I tried to come up with rules for a board game using @oneup's little plastic pixel soldiers. {"tags":["c3o","gaming"],"type":"image","source":null,"body":"The other day @\u003Ca href=\"http://soup.qatfy.at/\"\u003Esushimako\u003C/a\u003E, @\u003Ca href=\"http://mau.soup.io/\"\u003Emau\u003C/a\u003E and I tried to come up with rules for a board game using @\u003Ca href=\"http://soup.geeq.at/\"\u003Eoneup\u003C/a\u003E's \u003Ca href=\"http://log.c3o.org/post/17172859/late-night-the-Metalab-Lounge\"\u003Elittle plastic pixel soldiers\u003C/a\u003E.\u003Cbr /\u003EOur result after an hour or two was a 3-player game where two people team up to attack the motorcade of a passing VIP with their armies, although it ended up being based mostly on die luck rather than any real strategy... still fun. \u003Cdiv\u003Ebestposts\u003C/div\u003E","url":"http://e.asset.soup.io/asset/0287/5006_cf7e.jpeg"} <p><a href=""><img alt="5006_cf7e_400" height="224" src="http://e.asset.soup.io/asset/0287/5006_cf7e_400.jpeg" width="400" /></a></p> <p>The other day @<a href="http://soup.qatfy.at/">sushimako</a>, @<a href="http://mau.soup.io/">mau</a> and I tried to come up with rules for a board game using @<a href="http://soup.geeq.at/">oneup</a>'s <a href="http://log.c3o.org/post/17172859/late-night-the-Metalab-Lounge">little plastic pixel soldiers</a>.<br />Our result after an hour or two was a 3-player game where two people team up to attack the motorcade of a passing VIP with their armies, although it ended up being based mostly on die luck rather than any real strategy... still fun. <div>bestposts</div></p>Thu, 16 Apr 2009 00:44:15 GMThttp://soup.c3o.org/post/17338759/The-other-day-sushimako-mau-and-Iurn:www-soup-io:1:17338759imagec3ogaming Circuit Strike.One {"tags":["marvel","gaming"],"type":"video","source":null,"body":"\u003Cb\u003ECircuit Strike.One\u003C/b\u003E\n\u003Cbr /\u003EUpcoming iPhone game from H Grenade. The presentation is making me incredibly wurlat.\u003Cbr /\u003E\n\u003Ca href=\"http://www.hgrenade.com/circuit_strike/\"\u003Ehttp://www.hgrenade.com/circuit_strike/\u003C/a\u003E","embedcode_or_url":"\u003Cobject height=\"344\" width=\"425\"\u003E\u003Cparam name=\"movie\" value=\"http://www.youtube.com/v/0W5877gT6mk\u0026amp;hl=en\u0026amp;fs=1\" /\u003E\u003Cparam name=\"allowFullScreen\" value=\"true\" /\u003E\u003Cparam name=\"allowscriptaccess\" value=\"always\" /\u003E\u003Cembed src=\"http://www.youtube.com/v/0W5877gT6mk\u0026amp;hl=en\u0026amp;fs=1\" allowfullscreen=\"true\" type=\"application/x-shockwave-flash\" allowscriptaccess=\"always\" height=\"344\" width=\"425\" /\u003E\u003C/object\u003E"} <object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/0W5877gT6mk&amp;hl=en&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/0W5877gT6mk&amp;hl=en&amp;fs=1" allowfullscreen="true" type="application/x-shockwave-flash" allowscriptaccess="always" height="344" width="425" /></object><b>Circuit Strike.One</b> <br />Upcoming iPhone game from H Grenade. The presentation is making me incredibly wurlat.<br /> <a href="http://www.hgrenade.com/circuit_strike/">http://www.hgrenade.com/circuit_strike/</a><p>[Reposted from <span class="user_container user70960" ><a class="" href="http://Echolicht.soup.io/post/12307411/Circuit-Strike-One"><span class="name">Echolicht</span></a></span>]</p>Thu, 05 Mar 2009 00:09:57 GMThttp://soup.c3o.org/post/14148862/Circuit-Strike-Oneurn:www-soup-io:1:14148862videomarvelgaming Auditorium is an absolutely mesmerizing puzzle game. The only problem: It's s... {"tags":["marvel","gaming"],"type":"image","source":"http://elzr.com/posts/light-and-sound-light-as-sound","body":"\u003Ca href=\"http://www.playauditorium.com/\"\u003EAuditorium\u003C/a\u003E is an absolutely mesmerizing puzzle game. The only problem: It's so much fun to just play around with the light beams and colors that I don't care all that much about advancing to the next level. (via \u003Ca href=\"http://elzr.com/posts/light-and-sound-light-as-sound\"\u003Eelzr\u003C/a\u003E)","url":"http://4.asset.soup.io/asset/0224/0660_6c21.jpeg"} <p><a href="http://elzr.com/posts/light-and-sound-light-as-sound"><img alt="0660_6c21_400" height="240" src="http://4.asset.soup.io/asset/0224/0660_6c21_400.jpeg" width="400" /></a></p> <p><a href="http://www.playauditorium.com/">Auditorium</a> is an absolutely mesmerizing puzzle game. The only problem: It's so much fun to just play around with the light beams and colors that I don't care all that much about advancing to the next level. (via <a href="http://elzr.com/posts/light-and-sound-light-as-sound">elzr</a>)</p>Tue, 27 Jan 2009 17:24:33 GMThttp://soup.c3o.org/post/11936667/Auditorium-is-an-absolutely-mesmerizing-puzzle-gameurn:www-soup-io:1:11936667imagemarvelgaming